add support for hid gamepad interface

add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
This commit is contained in:
achol
2020-03-22 11:23:25 +01:00
committed by a-chol
parent d8f3c28a37
commit 3cf7611139
15 changed files with 675 additions and 2 deletions
+11
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@@ -0,0 +1,11 @@
#include "joystick.h"
joystick_t joystick_status = {
.buttons = {0},
.axes = {0},
.status = 0
};
//array defining the reading of analog values for each axis
__attribute__ ((weak))
joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {};
+48
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@@ -0,0 +1,48 @@
#ifndef JOYSTICK_H
#define JOYSTICK_H
#ifndef JOYSTICK_BUTTON_COUNT
#define JOYSTICK_BUTTON_COUNT 8
#endif
#ifndef JOYSTICK_AXES_COUNT
#define JOYSTICK_AXES_COUNT 4
#endif
#include <stdint.h>
//configure on input_pin of the joystick_axes array entry to JS_VIRTUAL_AXIS
// to prevent it from being read from the ADC. This allows outputing forged axis value.
//
#define JS_VIRTUAL_AXIS 0xFF
typedef struct {
uint8_t output_pin;
uint8_t input_pin;
//the AVR ADC offers 10 bit precision, with significant bits on the higher part
uint16_t min_digit;
uint16_t max_digit;
} joystick_config_t;
extern joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT];
enum joystick_status{
JS_INITIALIZED = 1,
JS_UPDATED = 2
};
typedef struct {
uint8_t buttons[JOYSTICK_BUTTON_COUNT/8+1];
int8_t axes[JOYSTICK_AXES_COUNT];
uint8_t status:2;
} joystick_t;
extern joystick_t joystick_status;
//to be implemented in the hid protocol library
void send_joystick_packet(joystick_t* joystick);
#endif //JOYSTICK_H
@@ -0,0 +1,79 @@
#include "process_joystick.h"
#include <quantum/joystick.h>
#include <quantum/quantum_keycodes.h>
#ifdef __AVR__
# include <drivers/avr/analog.h>
#endif
#include <string.h>
bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record);
bool process_joystick(uint16_t keycode, keyrecord_t *record){
if (process_joystick_buttons(keycode, record)
&& (joystick_status.status & JS_UPDATED)>0){
send_joystick_packet(&joystick_status);
joystick_status.status &= ~JS_UPDATED;
}
return true;
}
__attribute__ ((weak))
void joystick_task(void){
if (process_joystick_analog() && (joystick_status.status & JS_UPDATED)){
send_joystick_packet(&joystick_status);
joystick_status.status &= ~JS_UPDATED;
}
}
bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record){
if (keycode < JS_BUTTON0 || keycode > JS_BUTTON_MAX){
return true;
} else {
if (record->event.pressed){
joystick_status.buttons[(keycode-JS_BUTTON0)/8] |= 1<<(keycode%8);
} else {
joystick_status.buttons[(keycode-JS_BUTTON0)/8] &= ~(1<<(keycode%8));
}
joystick_status.status |= JS_UPDATED;
}
return true;
}
__attribute__ ((weak))
bool process_joystick_analog(){
#if JOYSTICK_AXES_COUNT > 0
for (int axis_index=0 ; axis_index<JOYSTICK_AXES_COUNT ; ++axis_index){
if (joystick_axes[axis_index].output_pin==JS_VIRTUAL_AXIS || joystick_axes[axis_index].input_pin==JS_VIRTUAL_AXIS){
continue;
}
setPinOutput(joystick_axes[axis_index].output_pin);
writePinHigh(joystick_axes[axis_index].output_pin);
//disable pull-up resistance
setPinInput(joystick_axes[axis_index].input_pin);
writePinLow(joystick_axes[axis_index].input_pin);
#ifdef __AVR__
int16_t axis_val = analogReadPin(joystick_axes[axis_index].input_pin);
#else
int16_t axis_val = 0;
#endif
if (axis_val!=joystick_status.axes[axis_index]){
joystick_status.axes[axis_index] = axis_val;
joystick_status.status |= JS_UPDATED;
}
writePinLow(joystick_axes[axis_index].output_pin);
}
#endif
return true;
}
@@ -0,0 +1,13 @@
#ifndef PROCESS_JOYSTICK_H
#define PROCESS_JOYSTICK_H
#include <stdint.h>
#include "quantum.h"
bool process_joystick(uint16_t keycode, keyrecord_t *record);
void joystick_task(void);
bool process_joystick_analog(void);
#endif //PROCESS_JOYSTICK_H
+7
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@@ -63,6 +63,10 @@ float bell_song[][2] = SONG(TERMINAL_SOUND);
# endif
#endif
#ifdef JOYSTICK_ENABLE
#include <process_keycode/process_joystick.h>
#endif //JOYSTICK_ENABLE
static void do_code16(uint16_t code, void (*f)(uint8_t)) {
switch (code) {
case QK_MODS ... QK_MODS_MAX:
@@ -265,6 +269,9 @@ bool process_record_quantum(keyrecord_t *record) {
#endif
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
process_rgb(keycode, record) &&
#endif
#ifdef JOYSTICK_ENABLE
process_joystick(keycode, record) &&
#endif
true)) {
return false;
+35
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@@ -512,6 +512,41 @@ enum quantum_keycodes {
DYN_MACRO_PLAY1,
DYN_MACRO_PLAY2,
JS_BUTTON0,
JS_BUTTON_MIN = JS_BUTTON0,
JS_BUTTON1,
JS_BUTTON2,
JS_BUTTON3,
JS_BUTTON4,
JS_BUTTON5,
JS_BUTTON6,
JS_BUTTON7,
JS_BUTTON8,
JS_BUTTON9,
JS_BUTTON10,
JS_BUTTON11,
JS_BUTTON12,
JS_BUTTON13,
JS_BUTTON14,
JS_BUTTON15,
JS_BUTTON16,
JS_BUTTON17,
JS_BUTTON18,
JS_BUTTON19,
JS_BUTTON20,
JS_BUTTON21,
JS_BUTTON22,
JS_BUTTON23,
JS_BUTTON24,
JS_BUTTON25,
JS_BUTTON26,
JS_BUTTON27,
JS_BUTTON28,
JS_BUTTON29,
JS_BUTTON30,
JS_BUTTON31,
JS_BUTTON_MAX = JS_BUTTON31,
// always leave at the end
SAFE_RANGE
};