Port typing_heatmap animation to LED Matrix (#26300)

This commit is contained in:
Joel Challis
2026-08-02 20:10:35 +01:00
committed by GitHub
parent 5351ac6c66
commit ae0aaa50dc
4 changed files with 163 additions and 0 deletions
@@ -16,3 +16,4 @@
#include "solid_splash_anim.h"
#include "wave_left_right_anim.h"
#include "wave_up_down_anim.h"
#include "typing_heatmap_anim.h"
@@ -0,0 +1,112 @@
#if defined(LED_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_LED_MATRIX_TYPING_HEATMAP)
LED_MATRIX_EFFECT(TYPING_HEATMAP)
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
# ifndef LED_MATRIX_TYPING_HEATMAP_INCREASE_STEP
# define LED_MATRIX_TYPING_HEATMAP_INCREASE_STEP 32
# endif
# ifndef LED_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS
# define LED_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
# endif
# ifndef LED_MATRIX_TYPING_HEATMAP_SPREAD
# define LED_MATRIX_TYPING_HEATMAP_SPREAD 40
# endif
# ifndef LED_MATRIX_TYPING_HEATMAP_AREA_LIMIT
# define LED_MATRIX_TYPING_HEATMAP_AREA_LIMIT 16
# endif
void process_led_matrix_typing_heatmap(uint8_t row, uint8_t col) {
# ifdef LED_MATRIX_TYPING_HEATMAP_SLIM
// Limit effect to pressed keys
g_led_frame_buffer[row][col] = qadd8(g_led_frame_buffer[row][col], LED_MATRIX_TYPING_HEATMAP_INCREASE_STEP);
# else
if (g_led_config.matrix_co[row][col] == NO_LED) { // skip as pressed key doesn't have an led position
return;
}
for (uint8_t i_row = 0; i_row < MATRIX_ROWS; i_row++) {
for (uint8_t i_col = 0; i_col < MATRIX_COLS; i_col++) {
if (g_led_config.matrix_co[i_row][i_col] == NO_LED) { // skip as target key doesn't have an led position
continue;
}
if (i_row == row && i_col == col) {
g_led_frame_buffer[row][col] = qadd8(g_led_frame_buffer[row][col], LED_MATRIX_TYPING_HEATMAP_INCREASE_STEP);
} else {
# define LED_DISTANCE(led_a, led_b) sqrt16(((int32_t)(led_a.x - led_b.x) * (int32_t)(led_a.x - led_b.x)) + ((int32_t)(led_a.y - led_b.y) * (int32_t)(led_a.y - led_b.y)))
uint8_t distance = LED_DISTANCE(g_led_config.point[g_led_config.matrix_co[row][col]], g_led_config.point[g_led_config.matrix_co[i_row][i_col]]);
# undef LED_DISTANCE
if (distance <= LED_MATRIX_TYPING_HEATMAP_SPREAD) {
uint8_t amount = qsub8(LED_MATRIX_TYPING_HEATMAP_SPREAD, distance);
if (amount > LED_MATRIX_TYPING_HEATMAP_AREA_LIMIT) {
amount = LED_MATRIX_TYPING_HEATMAP_AREA_LIMIT;
}
g_led_frame_buffer[i_row][i_col] = qadd8(g_led_frame_buffer[i_row][i_col], amount);
}
}
}
}
# endif
}
// A timer to track the last time we decremented all heatmap values.
static uint16_t heatmap_decrease_timer;
// Whether we should decrement the heatmap values during the next update.
static bool decrease_heatmap_values;
bool TYPING_HEATMAP(effect_params_t* params) {
LED_MATRIX_USE_LIMITS(led_min, led_max);
if (params->init) {
led_matrix_set_value_all(0);
memset(g_led_frame_buffer, 0, sizeof g_led_frame_buffer);
}
// The heatmap animation might run in several iterations depending on
// `LED_MATRIX_LED_PROCESS_LIMIT`, therefore we only want to update the
// timer when the animation starts.
if (params->iter == 0) {
decrease_heatmap_values = timer_elapsed(heatmap_decrease_timer) >= LED_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS;
// Restart the timer if we are going to decrease the heatmap this frame.
if (decrease_heatmap_values) {
heatmap_decrease_timer = timer_read();
}
}
// Render heatmap & decrease
uint8_t count = 0;
for (uint8_t row = 0; row < MATRIX_ROWS && count < LED_MATRIX_LED_PROCESS_LIMIT; row++) {
for (uint8_t col = 0; col < MATRIX_COLS && LED_MATRIX_LED_PROCESS_LIMIT; col++) {
uint8_t val = g_led_frame_buffer[row][col];
bool processed = false;
uint8_t led[LED_HITS_TO_REMEMBER];
uint8_t led_count = led_matrix_map_row_column_to_led(row, col, led);
for (uint8_t index = 0; index < led_count; index++) {
uint8_t led_index = led[index];
if (led_index >= led_min && led_index < led_max) {
count++;
if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) {
continue;
}
uint8_t value = scale8(led_matrix_eeconfig.val, val);
led_matrix_set_value(led_index, value);
processed = true;
}
}
if (processed && decrease_heatmap_values) {
g_led_frame_buffer[row][col] = qsub8(val, 1);
}
}
}
return led_matrix_check_finished_leds(led_max);
}
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // defined(LED_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_LED_MATRIX_TYPING_HEATMAP)
+5
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@@ -5,6 +5,11 @@
// clang-format off
// framebuffer
#if defined(ENABLE_LED_MATRIX_TYPING_HEATMAP)
# define LED_MATRIX_FRAMEBUFFER_EFFECTS
#endif
// reactive
#if defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE) || \
defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || \