The docs say set this to true to enable verbose output, but setting it to
anything, even "false", would enable verbose mode.
The qmk python build program actually does this, supplying "VERBOSE=false"
to make, which turns verbose mode on, not off! The reason it's not verbose
is that the wrapper also adds the "-s" switch that has the same effect as
turning verbose mode back off.
After fixing the flag, there's no reason to add the "-s", so remove that code.
* Always generate .map files.
Useful when NOT compiling with debugging C/CXX/AS flags too!
e.g. to find which source file was used to compile-in a weak reference.
* Shorten comment phrase
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Co-authored-by: フィルターペーパー <76888457+filterpaper@users.noreply.github.com>
When QMK_USERSPACE is empty, the wildcard check in build_keyboard.mk
incorrectly matches user home directories on case-insensitive filesystems
(macOS/Windows), causing USER_PATH to resolve to an absolute path instead
of a relative path.
This only affects users whose username matches their user directory name
(e.g., username 'psycher' with home '/Users/psycher' and QMK user dir
'users/psycher').
Fix by checking if QMK_USERSPACE is non-empty before performing the
wildcard check.
lib8tion: enable fixed scale8 and blend functions
These FastLED derived lib8tion functions have been fixed and enabled by
default in FastLED. QMK just never set these defines, there is no reason
to keep the buggy implementation. It is assumed that nobody relied on
the buggy behavior.
* tests: use keycode_string feature
With a proper keycode to string implementation in qmk there is no need
to use the unit tests only implementation anymore.
Signed-off-by: Stefan Kerkmann <karlk90@pm.me>
* tests: remove keycode_util feature
This feature is no longer used as we switched the tests to the
keycode string implementation.
Signed-off-by: Stefan Kerkmann <karlk90@pm.me>
* keycode_string(): Format keycodes as strings.
This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.
* Fix formatting.
* keycode_string review revisions.
* Rename keycode_string() -> get_keycode_string() for consistency with
existing string utils like get_u8_str().
* Revise custom keycode names with separate _user and _kb tables.
* Correct indent in builddefs/generic_features.mk.
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add KC_NUHS, KC_NUBS, and KC_CAPS.
* Fix linking error with custom names.
* Attempt at simplifying interface.
* Formatting fix.
* Several fixes and revisions.
* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
storage representation, still in PROGMEM, and now more efficiently
stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.
* Revert "Formatting fix."
This reverts commit 2a2771068c.
* Revert "Attempt at simplifying interface."
This reverts commit 8eaf67de76.
* Simplify custom names API by sigprof's suggestion.
* Support more keycodes.
* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
"QK_<feature>+<number>". For instance, "QK_MIDI+7".
* Bug fix and a few improvements.
* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.
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Co-authored-by: Ryan <fauxpark@gmail.com>