/* Copyright 2025 Garretonzo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include "quantum/action.h" // Mock function declarations uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode); uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column); action_t action_for_keycode(uint16_t keycode); action_t action_for_key(uint8_t layer, keypos_t key); // Utility functions uint8_t biton(uint8_t bits); uint8_t biton16(uint16_t bits); uint8_t biton32(uint32_t bits); // Keyboard functions void clear_keyboard_but_mods(void); void clear_keyboard_but_mods_and_keys(void);