Files
qmk_firmware/quantum/keycode_cache/keycode_cache_mock.c
T

86 lines
2.3 KiB
C

/* Copyright 2025 Garretonzo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keycode_cache_mock.h"
#include "quantum/action.h"
#include "quantum/quantum_keycodes.h"
// Mock keymap storage
static uint16_t mock_keymap[4][4] = {{KC_NO}};
// Mock functions needed for testing
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
if (layer < 4 && key.row < 4 && key.col < 4) {
return mock_keymap[key.row][key.col];
}
return KC_NO;
}
void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode) {
if (layer < 4 && row < 4 && column < 4) {
mock_keymap[row][column] = keycode;
}
}
uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) {
if (layer < 4 && row < 4 && column < 4) {
return mock_keymap[row][column];
}
return KC_NO;
}
action_t action_for_keycode(uint16_t keycode) {
action_t action;
action.code = keycode;
return action;
}
action_t action_for_key(uint8_t layer, keypos_t key) {
uint16_t keycode = keymap_key_to_keycode(layer, key);
return action_for_keycode(keycode);
}
// Utilities for debug
uint8_t biton(uint8_t bits) {
for (uint8_t i = 0; i < 8; i++) {
if (bits & (1 << i)) return i;
}
return 0;
}
uint8_t biton16(uint16_t bits) {
for (uint8_t i = 0; i < 16; i++) {
if (bits & (1 << i)) return i;
}
return 0;
}
uint8_t biton32(uint32_t bits) {
for (uint8_t i = 0; i < 32; i++) {
if (bits & (1UL << i)) return i;
}
return 0;
}
// Keyboard functions
void clear_keyboard_but_mods(void) {
// No-op for tests
}
void clear_keyboard_but_mods_and_keys(void) {
// No-op for tests
}