63 Commits
Author SHA1 Message Date
Drashna Jaelre ddde988d0a Fix Fractal Pixel animation (#26463)
This change does two things:

* Rounds up instead of down, so that a low count check isn't needed.
* When the matrix col is odd, by rounding up, and checking if the right
and left indices are the same, skip one since we don't need to process
the same column twice.
2026-09-20 13:33:08 -07:00
Joel Challis 2787ebb7ac Make framebuffer effects honour rgb_matrix_map_row_column_to_led (#26294) 2026-08-02 20:10:52 +01:00
フィルターペーパー 2afc217124 Refactor Pixel Fractal effect (#26071) 2026-03-15 21:29:36 +11:00
nullptr 91a9f9e492 Fix RGB Matrix Typing Heatmap overflow (#25915) 2026-01-03 19:45:29 +00:00
フィルターペーパーandJoel Challis 633479ced5 Restructure Pixel Rain interval code (#25516)
Co-authored-by: Joel Challis <git@zvecr.com>
2025-09-10 01:41:29 -07:00
フィルターペーパー d8ce8cd204 Simplify hue calculation in raindrops animation (#25587) 2025-09-06 14:43:01 -07:00
フィルターペーパー ad4233d078 Clamp reactive offset value (#25489)
* Avoids underflow of the unsigned 8-bit
2025-07-13 16:38:32 +01:00
フィルターペーパー 584ad807cc Refactor Starlight Smooth matrix effect (#25442) 2025-07-05 23:44:44 -07:00
Stefan Kerkmann 4f0a0f32f2 [Chore] use {rgblight,rgb_matrix}_hsv_to_rgb overrides (#25271) 2025-05-20 19:23:20 +01:00
art-was-here 7f42a5bc03 [New Feature/Core] New RGB Matrix Animation "Starlight Smooth" (#25203) 2025-05-12 08:50:36 +10:00
Joel Challis 6e1d3d6d07 Add EOL to non-keyboard files (#24990) 2025-03-06 23:17:51 +00:00
フィルターペーパー c23e64f551 Refactor Hue Breathing matrix effect with runner (#24525) 2025-01-02 02:23:41 -08:00
フィルターペーパー e016b9b4c5 Update Raindrops effect to respect LED range limits (#24531) 2025-01-01 23:11:28 -08:00
フィルターペーパー cf975e2bfa Update Starlight matrix effects (#24521) 2025-01-01 23:10:34 -08:00
フィルターペーパー 25fac5e737 Refactor Breathing effect with runner (#24535) 2024-10-27 23:20:38 -07:00
フィルターペーパー dd7287bf4e Update Jellybean Raindrops to respect LED range limits (#24534) 2024-10-27 23:20:14 -07:00
フィルターペーパー d9fedce9b9 Update Pixel Rain to respect LED range limits (#24532) 2024-10-27 23:19:45 -07:00
フィルターペーパーandRyan 644588baef Refactor Riverflow matrix effect with runner (#24520)
Co-authored-by: Ryan <fauxpark@gmail.com>
2024-10-27 22:51:01 -07:00
Ryan 6129af93f4 Rename RGB and HSV structs (#24471) 2024-10-12 00:10:02 +01:00
フィルターペーパー 822a4580f4 Refactor starlight RGB matrix effects (#24202)
* Use unsigned integers
* Use lib8tion random8 function
* Test for valid LED flags
* Use rgb_matrix_hsv_to_rgb function
2024-08-14 00:55:00 +01:00
フィルターペーパー 91f293d0c7 Refactor riverflow RGB matrix loop (#24203)
Check for LED flags at the start of loop to skip early
2024-08-14 00:54:01 +01:00
フィルターペーパー 59c275afbc Check LED flags for Pixel Fractal effect (#23881) 2024-07-23 19:34:00 +01:00
フィルターペーパー f39386a112 Solid reactive: improve fading effect (#22656) 2024-01-09 22:12:42 +11:00
db 65b5969ed5 New RGB Animations - 4 "Starlight" Animation Variations (#22212) 2023-11-26 23:07:32 +11:00
HorrorTroll 9d526b8d66 Added flower blooming on RGB Matrix effect (#21948) 2023-09-25 12:58:45 +10:00
Less/Rikki 0d535381de fix: restore indicators to jellybean_raindrops (#21792)
After #21169, rgb_matrix_indicators() was limited to running on the
final render iteration. Since the jellybean_raindrops animation
immediately returns false after updating a single LED, the iteration
count no longer ends up high enough to render non-advanced indicators.

This change also brings jellybean_raindrops more in line with raindrops.
2023-08-22 18:39:33 +01:00
フィルターペーパー 0035ed6762 Set minimum middle column value (#21365) 2023-07-08 00:35:22 +10:00
Albert Y 3444e9656d Refactor the rain lighting decision operator (#21139) 2023-06-10 23:55:03 -07:00
JasminandJoel Challis 4887f03dbd typing_heatmap: Add macro to configure increase steps (#20300)
Co-authored-by: Joel Challis <git@zvecr.com>
2023-04-30 11:57:30 +10:00
Dasky 74770ac79b Merge branch 'master' into develop 2023-02-14 03:05:44 +00:00
Albert Y cd91a3ced7 Update fractal attribution comment (#19832) 2023-02-13 10:58:27 -07:00
Albert Y 0ff52925c0 Refactor pixel rain animation (#19606) 2023-01-16 17:54:51 -08:00
Albert Y 77092675aa Update RGB matrix reactive gradient timer scale (#19415) 2022-12-30 11:38:15 +11:00
Albert Y 7f2ac4c576 De-obfuscate random8 functions in RGB matrix animations (#19416) 2022-12-27 12:11:31 -08:00
Albert Y 809c05ddf2 Use random8 for jellybean effect (#19418) 2022-12-27 12:10:07 -08:00
Ryan 36c410592d Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399) 2022-09-23 22:46:23 +10:00
Marius Renner 652d1d8a6d Fix int8_t overflow in RGB heatmap effect (#18410) 2022-09-19 19:34:29 +01:00
Albert YandDrashna Jaelre cde9dd8b90 Refactor Pixel Fractal effect (#17602)
* Refactor effect with smaller array

* Add RGB_MATRIX_USE_LIMITS call

* Remove spaces

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2022-08-11 22:41:42 +01:00
Albert Y 2f73e65837 Add LED limit call (#17679) 2022-07-14 12:37:47 +01:00
Albert Y 1862ac5454 Fix the use of LED limits (#17678) 2022-07-14 12:36:51 +01:00
Albert Y 300dab7962 [Code] Add solid reactive gradient mode (#17228) 2022-07-14 12:22:53 +01:00
Dasky dcdc7290e5 RGB Matrix Heatmap - Skip positions with NO_LED (#17488) 2022-06-29 01:25:03 -07:00
Dasky be42c5fb98 Fix RGB heatmap to use XY positions and use correct led limits (#17184)
* Fix RGB heatmap to use XY positions

* lower effect area limit and make configurable

* tidy up macro

* Fix triggering in both directions.

* add docs

* fix bug when decreasing value

* performance tweak
2022-06-21 10:53:34 -07:00
KoenGoeandDrashna Jaelre 671b62efab Fixes #16705 : digital rain follows val (#16716)
Co-authored-by: Drashna Jaelre <drashna@live.com>
2022-04-19 21:02:21 +10:00
Albert Y e5918cf968 Heatmap incorrect matrix effect workaround (#16315) 2022-04-16 11:34:07 -07:00
QMK Bot 63646e8906 Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
QMK Bot b4ceefde37 Format code according to conventions (#16211) 2022-02-04 19:23:30 +00:00
Albert YandSergey Vlasov 6a35788b63 [Core] Add Pixel Flow RGB matrix effect (#15829)
* Initial PIXEL FLOW matrix effect commit

* Commit suggested use of rgb_matrix_check_finished_leds

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Code change support for split RGB

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
2022-02-05 05:58:16 +11:00
QMK Bot 578d3f6951 Merge remote-tracking branch 'origin/master' into develop 2022-02-04 18:57:58 +00:00
Nick Brassel 1fffcbc298 Revert "[Core] Add Pixel Flow RGB matrix effect (#15829)" (#16209)
This reverts commit e8fa329073.
2022-02-05 05:57:21 +11:00